FieldBody | Overloaded. Initializes a new instance of the FieldBody class. |
FoldingEnabled | Enables or disables line folding. |
Modified (inherited from Node) | Gets or sets the is-modified flag. |
Parent (inherited from Node) |
Gets or sets the parent Node object.
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String (inherited from Node) | Gets or sets the string representation. |
Text | Gets or sets the unfolded text of the field body. |
Assemble | Assembles the string representation. |
Clone | Creates a copy of this object. |
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
GetType (inherited from Object) | Gets the Type of the current instance. |
Parse | Parses the string representation. |
ToString (inherited from Node) |
Returns the string representation as a System.String.
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mIsModified (inherited from Node) | The is-modified flag. |
mParent (inherited from Node) |
The parent Node.
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mString (inherited from Node) | The string representation. |
Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
MaybeFold | Folds the string representation, if line folding is enabled. |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |
FieldBody Class | Hunny.Mime Namespace